I'm still grinding away at Action Potential, but I've added a new mile-post, I'm going to put together a smaller game with the same logic. This will be a test of sorts, to see if I have what it takes to finish an entire game. It will also be a sandbox to refine my techniques and get more fluency with the whole process.

I've also taken on another side project, a big ambitious Unity project that someone proposed on Reddit. Working on someone else's project will give me another angle from which to view this mountain that I'm climbing.

I have another, better blog post in the works, about the value of unstructured play in games. I want it to be good, but I also want it up soon. We'll see which of those desires wins out in the end.

And finally, an update on the drawing tablet: I'm using it every day so far, taking a few minutes to draw circles until I'm too frustrated to sit still any longer. I have struggled with drawing my whole life, and I am not optimistic about this attempt, but so far it is going as well as I think it could go. I think the next thing to do is get a sketchbook that I can take on the bus. I have a long layover most afternoons when I could get some real practice in.

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